In recent years, overseas set off a craze for learning Chinese. Chinese Idioms teaching is important but\ndifficult for foreigners in Teaching Chinese as a Foreign Language (TCFL). The VR educational game should be a\ngood choice to solve the problem with education, entertainment, and high immerse. In this study , 'Yu Gong moves\nthe mountain' is designed as an example. Unity 3D is the main development tool, Leap Motion is interactive way, and\nalso doing an interview with some findings and conclusions. Comparison of textbooks or teachers explaining, VR\nChinese Idioms educational game can enhance most of the learners understanding with intense interest. However, the\neducational game should be integrated into more entertainment and it costs at least 10 minutes or more to adapt the\noperation of Leap Motion. In the further research, the VR Chinese Idioms educational games for the TCFL can be\nbetter gradually based on this research.
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